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  • Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 1)

    Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 1)

    SGD $189.00

    Course Description

    This course is intended to expand beyond the knowledge of a beginner and showcase techniques and tools that today’s top artists use when creating industry standard 3d assets, whether for games or film. From concept to completed high poly model, this course will show you how to approach the sub-d process in Maya 2011. From custom hotkeys to kitbashing – all the way through completion, it showcases the techniques and workflow for creating a highly detailed sci-fi console. With lots of great tips and practical hands on techniques, this course serves as a great workflow tutorial for high quality game assets.  Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course

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  • Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 1)

    Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 1)

    SGD $189.00

    Course Description

    This course will prepare you for a career in the Animation field, with a vast understanding of how Animation works in today’s game and film industry. Starting with the bare basics, you’ll be animating characters and making cut scenes for games in no time. Using Maya, this tutorial will cover the 12 basic principles of Animation, how they apply to everyday objects and characters, and how you can utilize them to really bring your character animations to life! In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. In this complete Animation in UDK tutorial, we break down everything you need to know about setting up and importing Animations into UDK!  Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course

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  • Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 2)

    Mastering Digital Design - Learn to Animate Creatures and Characters for Games and Film (Part 2)

    SGD $189.00

    Course Description

    In the second part of Learn to Animate Creatures and Characters for Games and Film, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Instructor Prantik Madhukalya gives us a comprehensive look at his process for animating a non-humanoid creature. After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4. Upon finishing this two volume series you’ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution. We will highlight common pitfalls to avoid that can break your blendshapes, and tips for making your blendshape workflow more efficient and easy to edit.  Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course

    Read More...