• Autodesk 3ds Max 2013

    Autodesk 3ds Max 2013

    3ds Max 2013 is an industry standard 3D content solution. With it you can create assets for video games, illustration, websites, advertising, architecture, and more. The feature-rich toolset provides everything your imagination needs to create exciting content that will amaze your audience. In this VTC course, author Dwayne Ferguson will show you what you need to know to get started today, including new features such as the Slate Compositing Editor, Customizable Workspaces, Tabbed Layouts, State Sets, Photoshop Interoperability, and more!  Discover more possibilities with Autodesk! - Learn about the mulitple functions in Autodesk - Find out how Autodesk can produce satisfactory models and rendering  - Know more about the versatility of Autodesk products  - Upgrade your modelling process to the latest software available in the market  This course is SkillsFuture Credit Eligible.

  • Adobe Premiere Pro CS6

    Adobe Premiere Pro CS6

    Adobe Premiere Pro CS6 is the latest update to the extremely popular professional digital NLE software. In this VTC course, author Mark Struthers will guide you through the user interface so that you are familiar with the way panels are positioned to accomplish specific tasks in the Premiere Pro workflow. As the course progresses, you will see how footage brought into Premiere Pro CS6 can be edited and improved. Mark not only covers the visual side of the program, he also shows you how to use Premiere's audio mixer. By the end of the course, you will be comfortable enough to start a project of your own and work your way through to produce a finished final movie ready for export to a DVD authoring program. Produce dynamic and creative films with Adobe Premiere Pro CS6. - Learn about the different tools used for editing and creating videos in Adobe Premiere Pro CS6- Know how you can apply these skills and create your own film projects- Be capable in producing your own materials using Premiere Pro- Discover the different ways and techniques in Premiere Pro when creating and editing filmsThis course is SkillsFuture Credit Eligible.

  • Autodesk Inventor 2016: Completing a workable model

    Autodesk Inventor 2016: Completing a workable model

    CADLearning for Autodesk Inventor 2016 teaches the use of Autodesk Inventor 2016 as a digital prototyping tool. Users gain all the necessary skills needed to complete a workable model using the powerful 3D tools in Inventor 2016. Lessons are geared toward beginner, intermediate, and advanced users. Lesson topics cover such subjects as getting started using the program, creating 3D mechanical designs and assemblies, documenting and presenting designs, and model analysis and simulation. Master design and architecture with the help of Autodesk. - Discover the different types of Autodesk applications - Learn about the functions in each application and how to apply them ​- Sift out the different product to find which one suits your project - Navigate the tools and features like a professional at the end of this course This course is SkillsFuture Credit Eligible. 

  • All Design Courses

    • Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 2)

      Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 2)

      SGD $189.00

      Course Description

      In this course, it focuses on sculpting and using dDo, as instructor Galen Davis takes us through the complete pipeline of creating a Fantasy Shield. This course takes a complete look at modelling and unwrapping a hard-surface prop, starting with creating a high poly of this bomb-case asset. Moving forward, Emiel Sleegers will be going over on how to create a tileable texture using both ZBrush and Substance Designer. To start he will be sculpting some tiles in ZBrush and then use that sculpt to export various height, normal, and lightmaps. From there, he will begin his journey into Substance Designer where he will be showing you how to create the final diffuse, normal, height spec, and gloss maps. To wrap things up, he will be taking everything into Marmoset to get a quick preview of how everything will look in its final state. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 1)

      Mastering Digital Design - Advanced Modeling and Texturing for Games, Architecture, and Film (Part 1)

      SGD $189.00

      Course Description

      This course is intended to expand beyond the knowledge of a beginner and showcase techniques and tools that today’s top artists use when creating industry standard 3d assets, whether for games or film. From concept to completed high poly model, this course will show you how to approach the sub-d process in Maya 2011. From custom hotkeys to kitbashing – all the way through completion, it showcases the techniques and workflow for creating a highly detailed sci-fi console. With lots of great tips and practical hands on techniques, this course serves as a great workflow tutorial for high quality game assets. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - An Introduction to C# Programming, Scripting, and Coding for Games

      Mastering Digital Design - An Introduction to C# Programming, Scripting, and Coding for Games

      SGD $189.00

      Course Description

      The Unity Game Engine is among the most popular used today in the Game Industry. This course will give you a Beginner-To-Intermediate understanding of programming and understanding technical scripting and how it is used in today’s popular games. Alan Thorn and Char Morgan will be covering C# fundamentals as well as how to script in Unity using the C# language and the basics in writing scripts in Maya in both MEL and Python respectively. Additionally, learn how to create believable game worlds and behaviours by scripting gameplay in C#. By the end of this course you’ll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive and marketable. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Introduction and Techniques to the Unity Game Engine

      Mastering Digital Design - Introduction and Techniques to the Unity Game Engine

      SGD $189.00

      Course Description

      In this course, instructor Alan Thorn explains everything you need to get started in Unity 5. Through clear and concise examples, he will be exploring the basics of Unity in a practical context and will be covering topics ranging from user interface navigation and viewport controls all the way through some of the more in-depth features such as terrain creation, lighting, materials, particle effects, and animation to name a few. Alan Thorn takes us through some great tips and tricks you need to know when working with Unity! Meanwhile, Advanced Game Mechanics in Unity' helps users push their Unity knowledge to the next level. Again, Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces. See how to get started quickly at scripting useful behaviours and functionality for building solid games across many platforms, from endless-runners to shooters. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course

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    • Mastering Digital Design - Master the Hand-Painted Texturing Style (Part 2)

      Mastering Digital Design - Master the Hand-Painted Texturing Style (Part 2)

      SGD $189.00

      Course Description

      In the second part of Master the Hand-Painted Texturing Style, we will utilize a combination of Maya and Photoshop to take a concept for a stylized weapon and translate that into a fully realized low poly hand painted asset for use within a videogame environment. We'll also take a look at some of the process and techniques used to create the texture map, being sure to replicate the crafted look of the concept. Tools such as clipping masks, Variations and Dilation will be utilized to help keep our texture easy to maintain and looking neat for potential future revisions. Throughout the creation process we'll also touch upon how things relate to a production environment whilst also pointing out any areas which are likely to generate the need for some problem solving. At the end of this course you will be able to create and understand the workflow that I use to create stylized environments like this one. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Master the Hand-Painted Texturing Style (Part 1)

      Mastering Digital Design - Master the Hand-Painted Texturing Style (Part 1)

      SGD $189.00

      Course Description

      This course will start with an introduction and teaches many of the advanced techniques talented artists use to create this style of 3d asset. We'll show you the creation process for low poly weapons with a strong emphasis on hand painted texture maps. We'll begin by modelling a sword in Maya 2011, show the unwrapping process, and take you step-by-step through creating hand-painted, stylized textures for both a sword and a shield asset. Following that, we'll dive into reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design  - Learn Modular World Building for Games

      Mastering Digital Design - Learn Modular World Building for Games

      SGD $189.00

      Course Description

      Modular world building is among the most common techniques for today’s game level artists. In this course, instructor Alan Thorn takes you through the basics of Blender and Gimp while teaching asset creation pipeline, and follows up by teaching you how to import those assets into Unity while setting up a playable game environment. Moving on, Emiel Sleegers will be covering the full workflow of how to build a modular warehouse environment piece using both Maya and CryEngine. Hewill be teaching topics ranging from the initial planning phase and breakdown of a concept to determine the modular pieces needed, to the creation of set models and tileable textures, as well as the final stages of getting your models and textures into CryEngine, building the environment set, and creating lights for your final render. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn Digital 3d Sculpting with ZBrush and Mudbox (Part 3)

      Mastering Digital Design - Learn Digital 3d Sculpting with ZBrush and Mudbox (Part 3)

      SGD $189.00

      Course Description

      In the final part of Learn Digital 3d Sculpting with ZBrush and Mudbox, Emiel Sleegers is going to be covering how to sculpt and build a catacomb environment using Maya and ZBrush. From there he will be covering topics such dynamesh, additional damage sculpting, insert mesh, and more. In this series, we jump into creating textures in ZBrush using polypainting and Fibermesh in ZBrush. We'll use Fibermesh to create hair element individually and then we'll use the groom brushes to add more natural variations to the fibres or hairs we create. Finally, we'll use polypainting to colour or tint the hair to something more naturalistic and complimentary to the character. A final render to see how it all turns out and then looking at the render pass in Photoshop will complete our whirlwind introduction to Fibermesh! Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn Digital 3d Sculpting with ZBrush and Mudbox (Part 2)

      Mastering Digital Design - Learn Digital 3d Sculpting with ZBrush and Mudbox (Part 2)

      SGD $189.00

      Course Description

      In the second part of Learn Digital 3d Sculpting with ZBrush and Mudbox, instructor Stephen Wells will be walking through the process of finishing his Next Gen Orc character while showing you tons of new tools, tips, and workflow methods used within ZBrush. In this course we jump into the worlds of ZBrush dynamesh sculpting and H.P. Lovecraft at the same time! We then expand our repertoire in creating more detail sculpting by using a variety of brushes, alphas, layers and some finesse to get a final fantastic sculpt of one of Lovecraft's faves: Cthulhu! For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Learn Digital 3d Sculpting with ZBrush and Mudbox (Part 1)

      Mastering Digital Design - Learn Digital 3d Sculpting with ZBrush and Mudbox (Part 1)

      SGD $189.00

      Course Description

      In this complete beginner's series, Galen Davis covers a basic introduction to sculpting for games using Pixologic's ZBrush. In this beginners tutorial we start by showing you how to create modular geometry in 3ds Max, export it to ZBrush, then quickly get you up to speed on using ZBrush for the first time with basic controls and concepts before diving into sculpting the floor stones and baking multiple texture maps. We cover planning your high poly, refining small details using ZSpheres and Dynamesh, and cover the low poly modeling process using Modo. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Mastering Digital Design - Introduction to 3d Modelling for Games

      Mastering Digital Design - Introduction to 3d Modelling for Games

      SGD $189.00

      Course Description

      Learn the basics of 3d Modelling through practical application and the learning of several popular, modern 3d software packages used by game artists today. Get up to speed on the Maya basics while learning some of the tools associated with the asset modelling pipeline. For starters, you will learn about the interface, how to navigate it, the power behind customization in Maya, as well as touch on the some of the initial method of creating geometrical shapes. Moving on, learn how to get up and running in Blender for creating animated in-game models even if you're a complete newbie! While near the end of the course, you'll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration. Learn tips and tricks of creating dynamic animation and games design. - Know about the different branches in animation - Learn about what goes into making a successful animation - Understand better about the designing process with this course - Be able to create your own monsters and creatures at the end of this course This course is SkillsFuture Credit Eligible.

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    • Pokémon GO: Tips & Tricks to make you a True Master!

      Pokémon GO: Tips & Tricks to make you a True Master!

      FREE

      Course Description

      Pokémon Go has taken the world by storm, with more and more countries joining the fray every week. People everywhere are seemingly running around at random, looking at their phones for one express purpose: to catch 'em all.Explore our list of Pokémon Go Tips and Tricks to get the most out of your Pokémon Go gameplay. From the simplest basics to the advanced strategies, every little bit counts to make your journey in the world of Pokémon Go even more exciting as a Pokémon Go Trainer! From catching Pikachu as your very first Pokémon, to master the art of the Individual Values to be a master of Pokémon Go Gym battles.Learn how to be the very best that no one ever was!

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    • Creating Basic Fonts with FontForge

      Creating Basic Fonts with FontForge

      SGD $45.00

      Course Description

      In this course, James Street shows you how to create basic fonts using the world's most powerful free and open source Unix-based font editor: FontForge. This course is designed from the ground up to be an entry point into Font Design, providing background design information for anyone wishing to take up the practice. James provides instruction on font anatomy, characteristics, and general design tips as well as a beginner friendly introduction to FontForge. The interface, workflow, and tools of FontForge are covered to help make sense of the mysterious art of font creation. The course leverages FontForge and related tools in conjunction with three different methods that can be used to create consistent and reliable fonts. The course also covers potential options for installing this powerful Unix-based tool on Mac and Windows systems. Turn your scrawls into a font with FontForge!- Learn how you can create your own fonts- Know how to make your font unique with FontForge- Add your own twist when creating your own font - Learn how you can make different fonts just for your personal use

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    • Google SketchUp to Maxwell Render Workflow

      Google SketchUp to Maxwell Render Workflow

      SGD $45.00

      Course Description

      Google SketchUp is one of the most popular 3D modeling applications on the planet and Maxwell Render is the unbiased render engine of choice for discerning 3D professionals. Together they create a powerful tandem that will take your 3D visualizations to the next level of realism. This course is designed to show you how to get the very best results from the pairing of these applications. Author and artist Jason Maranto demonstrates how to use the new SketchUp to Maxwell plugin to link the main applications into a unified workflow. Packed with examples, work files, and well over 2000 free materials this is the video training course that users have been waiting for. Taught in a comprehensive but easy-to-follow manner, this course will give you a rock solid foundation upon which to build your projects.Master creating objects with Sketchup and Maxell Render.- Learn how to create objects in Google SketchUp with Maxwell plugin - Discover how SketchUp offers different techniques of creating models- Utilize the power of Maxwell Render in your models- Learn how to create models with in depth detailing and precision

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    • Design Skyscrapers with SketchUp 2014

      Design Skyscrapers with SketchUp 2014

      SGD $40.00

      Course Description

      Sam McGuire helps you master the fundamentals of SketchUp 2014. He starts by exploring the basic functionality and then focuses on a series of projects to fine-tune new skills. This VTC course focuses on the skills required to make a 3D model. Learn how to use SketchUp to create everything from everyday objects to increasingly complex components that can be shared online in the 3D Warehouse.Master creating objects with Sketchup 2014.- Learn how to create objects in Google SketchUp - Discover how SketchUp offers different techniques of creating - Learn how Google SketchUp enable sone to design and model objects- Turn your sketches into a visualized concept

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    • Deliver Top Quality Models with Maxwell Render 3

      Deliver Top Quality Models with Maxwell Render 3

      SGD $45.00

      Course Description

      Maxwell Render 3 is the unbiased render engine of choice for discerning 3D professionals. With it's well earned reputation for top quality and physical accuracy it is used extensively in the arch-viz, jewelry, advertising, product design, special effects, and animation industries. This course is designed to get you up and running with creating high quality Maxwell Render 3 materials quickly and effectively. Taught in an in-depth but still practical and easy to follow manner by Jason Maranto, even beginners will be able to successfully utilize the realism and beauty of Maxwell Render 3 materials. Make perfect images, films and animations from 3D models. - Learn how Maxwell Render can create satisfactory 3D models - Know how to utilize Maxwell Render to create your own models - Learn the tools and techniques in order to create the perfect models - Know what makes a 3D model an exemplary one This course is SkillsFuture Credit Eligible.

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