Copyright © 2018 LOOP All Rights Reserved.
AutoCAD LT® 2018 teaches the use of AutoCAD LT 2018 as an essential 2D drafting application, used by engineers and designers across a myriad of disciplines. The content in this course has been devised to help users quickly learn the most efficient methods for creating and modifying geometry and organizing data using AutoCAD LT.
Master design and architecture with the help of Autodesk.
- Discover the different types of Autodesk applications
- Learn about the functions in each application and how to apply them
- Sift out the different product to find which one suits your project
- Navigate the tools and features like a professional at the end of this course
1. Understand about AutoCAD Environment and Interface Customization
2. Know Drawing Basics, Parametric Drawing, and 2D Drafting
3. Understand about Drafting Settings and Object Properties
4. Know what is Display Control and Layer Management
5. Know what is Measurement and Calculation Tools
6. Understand about Complex and Annotation Objects
7. Know how to apply Modifying Objects using Manipulation, Alteration, and Grip Methods
8. Understand about Dimensioning
9. Know about Blocks and Attributes
10. Know what are the External References and Reusable Content
11. Able to apply Techniques and Tools for Sharing and Collaborating with Others
Introducing the Start Tab
Understanding how to use the Start tab.
Understanding How Tools are Organized
Understanding how tools are organized in the AutoCAD interface.
Understanding Color Schemes
Switching between the Dark and Light color schemes.
Adjusting Workspace Settings
Switching between current and existing workspaces.
Using the Application Menu
Exploring the commands in the Application Menu.
Using the Quick Access Toolbar
Controlling the display and location of the Quick Access Toolbar.
Using the InfoCenter
How to access and use various online tools.
Using and Controlling the Help System
How to control the Help system and use Help while offline.
Understanding Ribbon Fundamentals
Fundamentals of the ribbon, tabs and panels.
Controlling the Display of the Ribbon
Controlling how the Ribbon is displayed.
Changing the Location of the Ribbon
Changing where the Ribbon is located.
Working with Floating Panels
Pulling panels off of a ribbon tab.
Introducing the Status Bar
Understanding how to use the Status bar.
Introducing the Drawing Grid
Introducing the drawing reference grid and grid lines.
Changing Screen Colors
Changing the colors of the drawing window elements.
Working Within the Drawing Window
Using tools to minimize, maximize, restore, and close drawing windows.
Working with Multiple Drawings
Working with multiple drawing files at one time.
Understanding Model and Layout Tabs
Drawing and printing concepts with Layouts.
Understanding File Tabs
How to use file tabs to access open drawings.
Understanding the Command Line
Controlling the location and display of the Command Line.
Typing commands and using AutoComplete and AutoCorrect.
Understanding Dialog Box Fundamentals
Controlling the display of Dialog Boxes.
Starting a New Drawing from a Template File
Using Template files to create a new drawing.
Setting the Default Drawing Template File
Setting the default drawing template file for use by the QNEW command.
Saving Drawings Using SAVE and QSAVE
Saving a drawing for the first time and then saving updates to the drawing.
Saving Drawings Using QSAVE and SAVEAS
Saving your work and tracking change orders with SAVEAS.
Understanding the Autosave Options
Setting and creating automatic save files.
Understanding Backup Files
Creating a backup copy of your drawing file.
Saving Drawings to Different Versions and Other Save Options
Controlling file format saves to earlier releases of AutoCAD and AutoCAD LT.
Opening Drawings in Read-Only Modes
Open and edit drawings in read-only mode.
Opening Drawings Using the Sheet Set Manager
Opening and editing drawing files from the Sheet Set Manager.
Importing and Exporting DGN Files
Importing and exporting MicroStation DGN files.
Using a Mouse in AutoCAD LT
Mouse buttons and functions within AutoCAD LT.
Understanding the Navigation Bar
Controlling the display of the Navigation bar.
Understanding the UCS Icon
Controlling the display of the UCSICON.
Understanding the SteeringWheels
Controlling the display of the SteeringWheels.
Understanding the Pull-Down Menus
Enabling the use of AutoCAD LT pull-down menus.
Using CleanScreen to maximize the space within the drawing area.
2D Drawing Basics
Drawing Lines Using the Command Line
Using the command line when creating lines.
Drawing Lines Using Dynamic Input
Using dynamic input when drawing lines.
Drawing Lines Using the Right-Click Menu
Creating Lines using the options in the right-click menu.
Repeating the Last Command
Using multiple methods to repeat the last command.
Understanding Command Options
Choosing command options.
Creating basic Rectangles.
Drawing Rectangles Using the Area Option
Using the Area option when creating rectangles.
Drawing Rectangles Using the Dimensions Option
Using the Dimensions option when creating rectangles.
Drawing Rectangles Using the Rotation Option
Creating Rectangles at angles using the Rotation option.
Drawing Rectangles with Fillets
Creating Rectangles with radius corners or rounds with the Fillet option.
Drawing Rectangles with Chamfers
Creating Rectangles with cut corners with the Chamfer option.
Drawing Rectangles Using the Width Option
Creating Rectangles with weight using the Width option.
Resetting the Rectangle Default Options
How to reset Rectangle options to the default values.
Using the Undo and Redo Commands
Using Undo to reverse the most recent action and Redo to reverse an Undo.
Drawing Circles Using Radius and Diameter
Creating Circles by specifying a radius or diameter.
Drawing 2 Point and 3 Point Circles
Creating a 2-Point Circle or 3-Point Circle.
Drawing Circles Using the TTR and TTT Options
Creating a Tangent-Tangent-Tangent Circle or Tangent-Tangent-Radius Circle.
Drawing Circles Using the Default Method
Creating Circles using default values.
Concepts on using 3 points to create an Arc object.
Drawing Arcs by Specifying 3 Points
Creating an Arc object by specifying 3 points.
Understanding Coordinate System Concepts
Understanding AutoCAD LT coordinate system concepts.
Using Absolute Coordinates
Understanding AutoCAD LT absolute coordinate locations.
Using Relative Coordinates
Understanding AutoCAD LT relative coordinate locations.
Erasing Objects by Picking
Removing selected objects from the file by picking, using Erase or Modify Commands.
Selecting Objects by Window and Crossing
Using Window and Crossing for selecting objects using the Erase or Modify Commands.
Selecting Objects by Window Polygon and Crossing Polygon
Using Window Polygon and Crossing Polygon for selecting objects using Erase or Modify Commands.
Selecting Objects by Fence and Last
Using Fence and Last as selection methods for using Erase or Modify Commands.
Selecting Objects Using Undo and Previous
Using Undo and Previous as selection methods for using Erase or Modify Commands.
Selecting Objects Using the Box Option
Using Box as a selection method for using Erase or Modify Commands.
Selecting Objects Using Implied Selection
Selecting objects using implied selection before choosing a command.
Selecting Objects Using a Lasso
Using a lasso to select objects.
Selecting Objects Using Select Similar
Using the Select Similar tool to select objects that match selected objects.
Adding New Objects Using Add Selected
Using the Add Selected tool to add new objects that match a selected object.
Hiding and Isolating Objects
Using the Isolate tool to hide or isolate selected objects.
Restoring Erased Objects with OOPS
Using the OOPS command to restore erased objects.
Selecting and Deselecting Objects
Removing selected objects from the selection set with SHIFT to Deselect Objects.
Selecting All Objects
Selecting ALL objects in the drawing for Erase or Modify Commands.
Controlling Selection Settings
Controlling Selection Setting Options.
Using Selection Cycling
Selecting objects using object selection cycling.
Using and Adjusting the Grid
Setting and using Grid for accurate geometry creation.
Using Snap Mode
Setting and using Snap for accurate geometry creation.
Using Ortho Mode
Using Ortho for creating vertical and horizontal geometry.
Using Direct Distance Entry and Dynamic Input
Using Direct Distance Entry and Dynamic Input for accurate geometry creation.
Using Polar Tracking with Absolute Angles
Setting and using Polar Tracking for creating geometry at absolute angle measurements.
Using Polar Tracking with Relative Angles
Setting and using Polar Tracking for creating geometry at relative angle measurements.
Using Polar Tracking and Polar Snaps
Setting and using Polar Tracking and Polar Snaps for accurately creating geometry with angle measurements.
Using Polar Tracking with Incremental and Additional Angles
Understanding the difference between incremental and additional Polar Tracking angles.
Understanding Object Snap Concepts
Understanding the importance of using Object Snaps when creating or modifying geometry.
Understanding Running Object Snaps
Setting and using additional Object Snaps for creating geometry accurately.
Understanding Parallel Object Snap
Setting and using an Object Snap Parallel.
Understanding Extension Object Snap
Setting and using an Object Snap Extension.
Snapping to Closed Polylines
Snapping to the geometric center of a closed polygon or polyline.
Using the Object Snap Overrides
Understanding how to access Object Snap Overrides with cursor menus.
Using Object Snap Tracking from One Point Orthogonally
Using a single-point Object Snap Track for creating geometry accurately.
Using Object Snap Tracking from Two Points Orthogonally
Using two or more Object Snap Tracking points for creating geometry accurately.
Using Object Snap Tracking from One Point with Polar Angles
Using a single-point Object Snap Track for creating geometry accurately at any angle.
Using Object Snap Tracking from Two Points with Polar Angles
Using two or more Object Snap Tracking points for creating geometry accurately while tracking at any angle.
Using Object Snap Tracking with a Temporary Track Point
Tracking in two or more consecutive directions to locate a point.
Using Object Snap Overrides with Mid Between 2 Points
Determining the middle between any two points.
Using Options to Control Object Snap System Variables
Setting and controlling Object Snap system variables and settings.
Zooming and Panning Using the Mouse Wheel
Controlling the operation of the wheel mouse.
Using Real-Time Pan and Zoom
Using real-time Pan and real-time Zoom from the right-click cursor menu.
Zooming Using the Ribbon
Using the Zoom options, including Extents, Window, Previous, Realtime, All, Dynamic, Scale, Center, Object, In and Out.
Panning Using the Ribbon Panel
Using the Pan Command from the Ribbon Panel.
Zooming and Panning Using the Navigation Bar
Using the Zoom and Pan Commands when accessed from the Navigation Bar.
Using the View Back and View Forward Tools
Restoring views using the Back and Forward tools.
Using the SteeringWheels
Enabling and using the 2D SteeringWheel.
Creating Tiled Viewports
Creating and using Tiled Viewports.
Naming Tiled Viewports
Saving a Tiled Viewport configuration and orientation.
Resizing Tiled Viewports
Changing the size of tiled viewports.
Using the View Manager to Restore Named Views
Using the View Manager to restore previously created named views.
Using the View Manager to Edit and Update Named Views
Using the View Manager to edit and update the magnification and layer snapshots of existing Named Views.
Using the View Manager to Create Named Views
Creating and saving Named Views with the View Manager.
Introducing Layer Concepts
Understanding what layers are and how they are used in a drawing
Establishing the Current Layer
Making a Layer Current as the layer for creating geometry from the Layer Panel in the Ribbon.
Understanding the On and Off Layer States
Turning a Layer On or Off to control the visibility of objects in the drawing.
Understanding the Freeze and Thaw Layer States
Freezing or Thawing a Layer to control the visibility of objects and improve computer performance.
Understanding the Unlock and Lock Layer States
Using the Unlock and Lock options to protect objects on Layers from being modified by accident.
Understanding the Lock Layer Fade Control
Using Lock Layer Fade to control the opacity of objects on Locked Layers.
Controlling the Layer Color
Setting the color of a Layer and the objects created with the property of color Bylayer.
Introducing the Layer Properties Manager Palette
Managing Layer States and properties from the Layer Property Manager Palette.
Adjusting Columns in the Layer Properties Manager
Controlling the display of Layer State columns in the Layer Property Manager Palette.
Controlling the Linetype of a Layer
Loading and controlling the display of linetypes.
Controlling the Transparency of a Layer
Controlling the transparency of layers by changing layer state properties.
Controlling the Plot or No Plot Layer State
Setting the Plot and No Plot state for Layers that you want to see but do NOT want to print.
Controlling the Viewport Freeze Layer State
Setting the Freeze visibility state for Layers in a viewport on a Layout for printing and plotting.
Controlling the New Viewport Freeze Layer State
Setting a preset Freeze visibility state for any new viewports created on a Layout for printing and plotting.
Creating a New Layer Frozen in All Viewports
Using tools in the Layer Manager to create a new layer frozen in all viewports.
Freezing Layers in All But the Current Viewport
Using tools in the Layer Manager to freeze selected layers in all viewports except the current viewport.
Freezing Layers in All Viewports
Using tools in the Layer Manager to freeze selected layers in all viewports.
Thawing Layers in All Viewports
Using tools in the Layer Manager to thaw selected layers in all viewports.
Isolating Selected Layers
Using tools in the Layer Manager to isolate selected layers.
Merging Layers Using the Layer Properties Manager
Merging selected layers to a target layer and removing the merged layers from the drawing.
Adjusting Other Layer Settings Using the Shortcut Menu
Using other tools in the Layer Manager shortcut menu.
Controlling Other Layer States on a Per-Viewport Basis
Controlling the color, linetype, lineweight and transparency separately in each viewport.
Creating a New Layer
Creating new Layers.
Deleting a Layer
Removing unwanted Layers from your drawing file.
Adding a Layer Description
Adding a Layer Description or note for identifying Layer use.
Using Layer Filters
Using layer filters to control which layers are displayed.
Creating New Layer Filters
Creating and reusing layer filters to control which layers are displayed.
Working with Layer States
Saving and restoring layer states.
Setting the Current Layer by Selecting an Object
Setting the current Layer by selecting an object on that Layer.
Changing the Layer of an existing object by matching it to the Layer of another object.
Restoring the Previous Layer State
Undo Layer State setting with Layer Previous.
Locking Layers by selecting the Layers you do NOT want to lock.
Unlocking all locked and isolated Layers with Unisolate.
Freezing Layers by selecting the objects on those Layers.
Turning Layers Off
Turning a Layer Off to control the visibility by selecting the objects in a drawing.
Turning All Layers On
Turning on all the layers in the drawing.
Thawing All Layers
Thawing all the layers in the drawing.
Locking a Layer
Locking a layer by selecting an object on the layer you want to lock.
Unlocking a Layer
Unlocking a layer by selecting an object on the layer you want to unlock.
Changing an Object to the Current Layer
Changing objects to the current layer.
Copying Objects to a New Layer
Creating duplicate copies of objects and placing them on a different layer.
Viewing Individual Layers
Viewing objects on selected layers while hiding all other layers.
Freezing Layers in All Viewports Except the Current Viewport
Freezing selected layers in all viewports except the current viewport.
Merging Layers Using the LAYMRG Command
Merging selected layers to a target layer and removing the merged layers from the drawing.
Deleting a Layer and Its Contents
Deleting all objects on a layer and then purging that layer from the drawing.
Understanding ByLayer and Object Property Concepts
How to determine the color, Linetype and Lineweight of an object.
Setting the Color ByLayer
How to change the color of an object by changing the color of the Layer.
Setting the Linetype ByLayer
How to change the Linetype of an object by changing the Linetype of the Layer.
Setting the Lineweight ByLayer
How to change the Lineweight of an object by changing the Lineweight of the Layer.
Setting the Transparency ByLayer
How to change the Transparency of an object by changing the Transparency of the Layer.
Controlling the Object Color
How to create an object with a color other than the ByLayer.
Controlling the Object Linetype
How to create an object with a Linetype other than ByLayer.
Controlling the Object Lineweight
How to create an object with a Lineweight other than ByLayer.
Controlling the Object Transparency
How to create an object with a Transparency other than ByLayer.
Understanding Object Property Creation and Control
How to prepare your drawing file for Layers and objects created with different properties.
Modifying Properties Using the Property Panel and Layer Panel
How to edit the properties of objects using the Layer and Property Panel in the Ribbon.
Modifying Properties Using the Quick Property Palette
Changing the properties of objects using the Quick Property Palette.
Controlling the Quick Property Palette Display Properties
Controlling the display and location of the Quick Property Panel.
Modifying Properties Using the Properties Palette
Changing the properties of objects using the Properties Palette.
Setting Object Properties to ByLayer
Changing the properties of objects back to ByLayer.
Understanding In-Canvas Property Preview
Controlling and using the in-canvas property preview feature.
Utility and Inquiry Tools
Introducing the Measure Tools
An overview of applying Measure Tools for checking drawing accuracy.
Using the Distance Measure Tool to verify the location of objects.
Using the Radius Measure Tool to verify the radius and diameters of arcs, circles and polyline arcs.
Using the Angle Measure Tool to verify the angle between lines, polylines and arc segments.
Measuring the Area of a Space
Determining the area of a space using the Area Measure Tool by selecting points.
Measuring the Area of an Object
Determining the area of an object using the Area Measure Tool by selecting a closed circle or polyline.
Performing Area Calculations
Calculating the area of an object using the Area Measure Tool with the Add area and Subtract area options.
Calculating the volume of an object using the Volume Measure Tool with the Add volume and Subtract volume options.
Using the Quick Calculator
Using the Quick Calculator for mathematical, scientific or geometry calculations.
Applying Object Selection Filters
Building and saving a selection set filter based on object type and property.
Using Quick Select
Building a selection set filter based on object type and property.
Listing Selected Objects
Listing information about selected objects.
Displaying the Coordinates of a Point
Displaying the coordinates of a selected point.
Understanding Polyline Property Concepts
Understanding the basic properties of a Polyline.
Drawing Polyline Line Segments
Creating a Polyline with line segments as a single closed object.
Drawing Polyline Arc Segments
Creating a Polyline with lines and arc segments as a single closed object.
Drawing Polylines with Variable Width
Creating a Polyline with width.
Drawing Polylines Using Option Combinations
Creating a Polyline using the line, arc and width options.
Creating a filled circle or ring with the Donut Command.
Drawing Inscribed Polygons
Creating an inscribed Polygon.
Drawing Circumscribed Polygons
Creating a circumscribed Polygon.
Drawing Polygons Using the Edge Option
Creating a Polygon by specifying two points to describe the length and angle of one edge.
Editing Polylines Using the Close and Open Options
Using the Pedit Command to add/close or open/remove the last vertex segment of a Polyline.
Editing Polylines to Join Selected Segments
Editing polyline or line segments into one continuous Polyline object.
Editing Polylines to Join Multiple Segments
Editing polyline or line segments into one continuous Polyline object.
Converting Lines into Polylines
Using the Pedit Command to convert lines and arc segments into a single Polyline.
Converting Polylines into Fit and Spline Curves
Using the Pedit Command to convert polylines into arcs and calculated spline curves.
Editing Polyline Vertices
Using the Pedit Command to edit the individual endpoints on a polyline.
Using the Explode Command to convert a Polyline into its base geometry of lines and arcs.
Drawing Ellipses Using the Center Option
Creating an Ellipse by choosing its center point, axis endpoint or rotation about its major axis.
Drawing Ellipses Using the Axis End Option
Creating an Ellipse by choosing two axis endpoints or rotation about its major axis.
Creating an Isocircle with the Ellipse Command using an Isometric Grid and Snap setting.
Drawing Elliptical Arcs
Creating an Ellipse Arc with the Ellipse Command.
Creating Points with Point, Divide and Measure Commands.
Understanding Point Styles
Controlling the visibility of Points with Point Styles and using an Object Snap of Node.
Creating true splines.
Using the Splinedit command to modify splines.
Drawing Construction Lines
Creating construction lines.
Creating rays for use as construction geometry.
Creating two-dimensional enclosed areas called regions.
Creating boundary objects.
Creating Revision Clouds
Creating revision cloud objects as polyline objects.
Creating wipeout objects.
Understanding Annotation Object Concepts
An Overview of all Annotation objects
Creating Single-Line Text
Creating and placing Single-Line Text.
Controlling Single-Line Text Justification
Adjusting Single-Line Text justification.
Creating Text Styles
Changing the appearance of text with Text Styles.
Modifying Text Styles
Automatic updates of text appearance by modifying Text Styles.
Creating Multiline Text
Creating paragraphs of text using Multiline Text.
Controlling Multiline Text Justification
Changing the justification of Multiline Text.
Editing Text Objects
Editing Multiline and Single-Line Text with a double-click.
Editing Text Objects Using the Properties Palette
Editing Multiline and Single-Line Text with the Properties Palette.
Performing a Spell Check
Choosing a dictionary and checking the spelling of selected Text objects.
Finding and Replacing Text
Finding and replacing text from selected Text objects in the current file.
Controlling Multiline Text Paragraphs
Adjusting various multiline text paragraph settings.
Combining Multiple Paragraphs
Combining several multiline paragraphs into a single paragraph.
Converting Text to Uppercase or Lowercase
Converting selected text to all uppercase or all lowercase.
Adding a Background Mask to Multiline Text
Adding a background mask to a multiline text object.
Adding a Border Around Text
Adding a border around existing text.
Importing a text file into a multiline text object.
Importing Text Using Drag-and-Drop and Cut-and-Paste
Importing text into a drawing using drag-and-drop and cut-and-paste.
Inserting Special Text Characters
How to insert special text characters.
Removing Multiline Text Formatting
Removing formatting overrides from multiline text.
Undoing and Redoing Changes to Multiline Text
Using undo and redo while editing multiline text.
Creating Stacked Text for Fractions
Creating and adjusting stacked fractions and tolerances.
Controlling Text Editor Settings
Controlling various text editor settings.
Changing the size of selected text without changing its location.
Changing the Text Justification
Changing the justification point of selected text without changing its location.
Matching Text Properties
Using the Match Text Formatting tool to apply selected formatting and modify all objects that use Mtext.
Aligning single-line text, multiline text, and attributes and adjusting the spacing between them.
Creating Tables to organize text annotation into a grid of rows and columns.
Controlling Table Appearance Using Table Styles
Changing the way a Table looks by creating and modifying Table Styles.
Editing Text inside a Table
Changing the contents or text that appears in a Table.
Changing the appearance of a Table using Grips.
Linking Data in Tables
Creating bidirectional links to AutoCAD Tables and Excel spreadsheets.
Working with Fields
Creating intelligent text that is linked to AutoCAD objects and properties.
Introducing Hatches and Gradient Fills
An Overview of Hatch and Gradient Fill types, properties, and uses
Adding Hatch Objects
Creating and applying a Hatch to a closed boundary in your drawing file.
Selecting the Hatch Pattern to Apply
Choosing between Predefined, User-Defined and Custom Hatch patterns.
Setting the Hatch Pattern Layer
Choosing the layer on which hatch patterns will be created.
Setting the Hatch Colors and Transparency
Setting the hatch color, background color, and transparency of the hatch pattern.
Setting the Scale and Angle of the Hatch Pattern
Setting the scale and angle at which the hatch pattern will be applied.
Controlling Hatch Pattern Island Detection
Adjusting the hatch boundary with island detection.
Selecting and Retaining Boundary Objects
Selecting and retaining boundary objects when adding hatches.
Controlling the Hatch Pattern Gap Tolerance
Adjusting the Hatch Gap Tolerance to control the creating of Hatch within an open area.
Understanding Associative Hatch
An Overview of the use and properties of Associative Hatch.
Controlling the Hatch Origin
Modifying the origin of point or basepoint of a Hatch pattern.
Creating Separate Hatches
Creating single or separate Hatch patterns within the same Command or selection.
Matching the Properties of an Existing Hatch
Using the existing properties of a Hatch object to create a new Hatch object.
Controlling Hatch Pattern Draw Order
Changing the display order of AutoCAD objects and Hatch patterns.
Controlling Hatch Settings
Controlling hatch settings using the Hatch and Gradient dialog.
Modifying Existing Hatch Objects
Editing and modifying the properties of existing Hatch objects.
Adding Gradient Fills
Creating a Gradient Fill within a closed boundary or space.
Adding Hatch Patterns and Gradient Fills Using the Tool Palette
Using the tool palette to add hatch patterns and gradient fills.
An Overview of Multileader types, properties and uses
Creating a Multileader object based on the current Multileader Style.
Changing the Order of Multileader Content Creation
Creating a Multileader by changing the order of geometry creation.
Selecting Multileader Options
Using the Multileader Options to change the appearance of a Multileader as you create it.
Adding a Multileader with Block Content
Using a Block with an Attribute for content when creating a Multileader.
Controlling the Multileader Style
Controlling the appearance of Multileaders with Multileader Styles.
Adding and Removing Leaders
Adding and Removing Multileaders to and from existing Multileader objects.
Arranging multiple Multileader objects into vertical and horizontal orientations.
Unifying multiple Multileader objects into a single Multileader object.
Modifying Multileader objects and content.
Modify Objects - Manipulation Commands
Introducing the Manipulation Commands
Modifying an object without changing its physical properties
Using the Move Command
Selecting and moving objects a relative distance
Using the Move Command with Object Snap
Selecting and moving objects using Object Snap precision.
Using the Move Command with Object Snap Tracking from One Point
Using one-point Object Snap Tracking to select and move objects precise distances from existing objects.
Using the Move Command with Object Snap Tracking from Two Points
Using two-point Object Snap Tracking to select and move objects precise distances from existing objects.
Using the Copy Command
Using the Copy Command to Copy and move objects a relative distance.
Using the Copy Command with Object Snap
Selecting and copying objects using Object Snap precision.
Using the Copy Command with Object Snap Tracking
Using Object Snap Tracking to select and move objects precise distances from existing objects.
Using the Copy Command with the Array Option
Using the Copy command Array option to copy objects in a linear non-associative array.
Using the Mirror Command
Selecting and creating mirrored copies of objects.
Controlling Text Display with the Mirror Command
Controlling the display of mirrored text when using the Mirror command to copy objects.
Controlling Hatch Display with the Mirror Command
Controlling the display of mirrored hatch objects when using the Mirror command to copy objects.
Creating a Rectangular Array
Creating and modifying an associative rectangular array.
Adjusting Rectangular Array Rows and Columns
Creating and adjusting the rows and columns in an associative rectangular array.
Changing the Properties of Rectangular Arrays
Changing the properties of an associative rectangular array.
Editing Array Source Objects
Editing the source objects in an associative rectangular array.
Removing Items from the Array
Removing items from an associative rectangular array.
Changing the Angle of Rectangular Arrays
Changing the angle of an associative rectangular array.
Creating Associative and Non-Associative Arrays
How to create associative and non-associative arrays.
Creating a Polar Array
Creating and modifying an associative polar array.
Adjusting Polar Arrays
Changing the properties of an associative polar array.
Creating a Path Array
Creating and modifying an associative path array.
Changing the Base Point of a Path Array
Changing the base point of an associative path array.
Changing the Path of a Path Array
Changing the path of an associative path array.
Replacing Items within an Array
Replacing and modifying items within an associative path array.
Using the Rotate Command
Using the Rotate Command to rotate objects to any rotation angle.
Using the Rotate Command with a Reference Angle
Using the Rotate Command to rotate objects from any unknown angle to a known rotation angle with Reference.
Using the Offset Command
Creating concentric or parallel copies of objects using the Offset Command.
Offsetting Polylines with Fillets and Chamfers
Creating offset polylines that have filleted or chamfered corners.
Using the Align Command
Using the Align Command to move, rotate and scale objects at the same time.
Using the Reverse Command
Using the Reverse command to reverse the direction of objects.
Creating and Working with Groups
Creating groups, adding objects to groups, and using the groups for manipulating objects.
Modifying groups by making groups selectable, renaming a group, and deleting a group.
Modify Objects - Alteration Commands
Introducing Alteration Commands
Modifying an object by changing its physical properties
Breaking an Object at One Point
Breaking an object into two objects with Break at Point.
Breaking an Object Between Two Points
Erasing a portion of an object with Break Two Points.
Understanding Practical Uses for the Break Command
An application use for erasing a portion of an object with Break Two Points.
Using the Trim Command with Pick Selection
Using Trim to erase a portion of an object where it intersects another object.
Using the Trim Command with Fence Selection
Erasing a portion of multiple objects using a Fence selection.
Using the Trim Command with Edge Extend Mode
Erasing a portion of an object using a cutting edge with an extend option.
Using the Extend Command
Making a line or arc longer by extending it to another object.
Using Extend and Trim Together
Using both Extend and Trim within the same command.
Understanding Practical Uses for the Trim and Extend Commands
An application use for using Extend and Trim together.
Using the Fillet Command with Fillet Radius
Applying a radius or a round between any two lines.
Adding Fillets to Multiple Segments and Polylines
Applying multiple radius corners or rounds to Lines and Polylines.
Using the Chamfer Command with Distance and Angle
Applying a Chamfer or line segment between any two existing line segments.
Adding Chamfers to Multiple Segments and Polylines
Applying multiple Chamfers between all corners on a Polyline.
Using the Blend Command
Using the Blend command to add a spline in the gap between two curves.
Using the Stretch Command
Using Stretch to Move, Extend and Trim objects at the same time.
Using the Join Command
Using Join to remove duplicate overlapping and gapping segments.
Using the Lengthen Command
Increasing and decreasing the length of line and arc segments.
Using the Explode Command
Converting Polylines, Blocks and Regions into base entities.
Deleting Duplicate Objects
Removing duplicate of overlapping lines, arcs, and polylines.
Using the Scale Command
Reducing or increasing the size of object and geometry.
Using the Scale Command with Scale Reference
Scaling objects based on a known reference length.
Modify Objects - Grips
Introducing Grip Concepts
An Overview of modifying objects with grips.
Understanding Grip Status
An explanation of the different grip types.
Using Grips to Modify Lines
Modifying a line or other open object with linear grips.
Using Grips to Modify Arcs
Modifying an arc with linear grips.
Using Grips to Modify Hatch Objects
Using grips to modify hatch objects.
Using Grips to Modify Polylines
Using grips to modify polyline objects.
Using Grips to Modify Splines
Using grips to modify spline objects.
Using Grips to Move Objects
Using grips to move an object or objects from one location to another.
Using Grips to Mirror Objects
Using grips to mirror an object or objects about a mirror line.
Using Grips to Rotate Objects
Using Grips to rotate an object or objects to a new angle or rotation.
Using Grips to Scale Objects
Using grips to scale an object or objects to a new scale or size.
Using Grips to Stretch Objects
Using grips to stretch an object or objects.
Changing the Base Point While Grip Editing
Changing the basepoint while modifying objects using grips.
Copying Objects While Grip Editing
Copying objects while using grip editing to modify objects.
Changing the Reference Angle While Grip Editing
Setting a new reference angle other than zero while rotating objects using grips.
Understanding Practical Applications of Grip Editing
Using multiple grip editing options to modify a drawing without ever starting a command.
Changing Grip Option Settings
Changing grip option settings in the Options dialog.
Changing Grip Option Selection Modes
Controlling object selection modes for grip editing and modify command.
Dragging While Grip Editing
Dragging objects with the right mouse button while grip editing.
Moving Objects Using Nudge
Moving objects by nudging them while grip editing.
2D Parametric Drawings
Introducing Parametric Drawings
An overview of the effects of geometric and dimensional constraints on objects
Displaying Geometric Constraints
Controlling the display and location of constraints applied to objects.
Removing Individual Geometric Constraints
Removing selected constraints from objects or removing all constraints from objects.
Controlling Dimensional Constraint Settings
Changing the dimensional constraint visibility and display settings.
Showing and Hiding Dimensional Constraints
Controlling the display visibility of dimensional constraints.
Controlling Other Dimensional Constraint Settings
Controlling additional settings of dynamic and annotational constraints with the Properties palette.
Understanding the Parameters Manager
Controlling the properties of parameters within the Parameters Manager palette.
Changing an Expression Using the Parameters Manager
Editing a variable name or expression in the Parameters Manager palette.
Deleting Parameters Using the Parameters Manager
Deleting parameters and constraints from the drawing and the Parameters Manager palette.
Changing Dimensional Constraints Using Grip Editing
Modifying dimensional constraints using grips.
Understanding the components and types of Dimensions that can be added to annotate a drawing.
Understanding Associative Dimensions
Understanding the importance of Associative Dimensions.
Setting the Dimension Layer
Controlling the layer on which dimensions are created.
Creating Linear Horizontal and Vertical Dimensions
Applying Horizontal and Vertical Associative Dimensions to objects.
Creating Linear Aligned Dimensions
Applying Dimensions that align or are parallel to objects or points.
Creating Linear Baseline Dimensions
Applying multiple linear Dimensions using the Baseline method.
Creating Linear Continued Dimensions
Applying multiple continuous linear Dimensions.
Creating Angular Dimensions
Applying an Angular Dimension between two objects.
Creating Angular Baseline Dimensions
Applying multiple Angular Dimensions using an existing dimension as the base or origin.
Creating Angular Continued Dimensions
Applying multiple Continued Dimensions using an existing Dimension as the base or origin.
Creating Radial Dimensions
Applying either a Radius or Diameter Dimension to Arcs and/or Circles.
Creating Arc Length Dimensions
Applying a Dimension that measures the true length along the perimeter of an Arc.
Creating Jogged Radius Dimensions
Applying a Jogged Dimension to an Arc or Circle where the center point is not available.
Creating Ordinate Dimensions
Applying Ordinate Dimensions that measure from the origin of the coordinate system.
Adding Center Marks
Creating an associative center mark at the center of arcs or circles.
Creating an associative centerline to mark the axis of symmetry between two lines.
Modifying Center Marks and Centerlines
Editing center marks and centerlines using grips, system variables, and the Properties palette. edit center lines
Adding and Modifying Dimension Text
Adding a descriptive prefix or suffix to Dimension Text.
Modifying Dimension Components
Edit and modify Dimension components and locations using Grips.
Aligning dimensions with a base dimension.
Adjusting the Space between Dimensions
Adjust the spacing between dimensions manually or automatically using grips or the Distribute option of the DIM command.
Breaking Dimension and Extension Lines
Adding a gap or break where an object and extension line or Dimension line overlap.
Adjusting Overlapping Dimensions
Automatically move, break up, or replace overlapping dimensions.
Jogging Dimension Lines
Adding a jog to a Dimension line and overriding the actual Dimension text value.
Understanding Dimension Styles
Using dimension styles to control the appearance of dimensions.
Creating New Dimension Styles
Creating dimension styles to control the appearance of dimensions.
Creating a Dimension Substyle
Creating dimension substyles to control specific settings for different types of dimensions.
Modifying a Dimension Style
Modifying dimension styles to change the appearance of dimensions.
Overriding Dimension Styles
Overriding dimension style settings to change the appearance of dimensions.
Comparing Dimension Styles
Viewing and comparing settings in a dimension style.
Changing Dimension Properties
Changing the properties of individual dimensions.
Introducing Tool Palettes
Understanding the fundamentals of Tool Palettes.
Controlling Tool Palette Display
Adjusting the display of Palettes and tools on a Palette.
Using Palette Tools
Using and applying Blocks and Hatch from a Tool Palette.
Creating and modifying Tool Palettes.
Controlling Palette Tool Properties
Move, copy, paste and rename palette tools and their properties.
Creating Palette Tools for Hatch
Creating a Hatch Tool from an existing Hatch object within your current file.
Creating Palette Tools for Blocks
Creating a Block Tool from an existing Block within your current file.
Creating Palette Tools Using Objects and Fly-outs
Creating Palette Tools and fly out tools from objects within your current file.
Creating Palette Tools Using DesignCenter
Creating Palette Tools from objects found in Design Center.
Customizing the User Interface
Introduction to User Interface Customization and its components.
Customizing the Ribbon Tabs
Creating a new Ribbon Tab.
Customizing the Ribbon Panel
Creating a New Ribbon Panel.
Adding a Tab and Panel to Workspaces
Controlling the Display of a Custom Tab and Panel within a Workspace.
Customizing the Quick Properties Palette
Customizing the display of object properties within the Quick Properties Panel.
Customizing Rollover Tooltips
Customizing the object property display for Rollover Tooltips.
Customizing Menu Search Tags
Customizing the Application Menu command search and help with Menu Search Tags.
Customizing the Quick Access Toolbar
Adding and removing Commands to customize the Quick Access Toolbar.
Creating Command Aliases
Creating your own command keyboard shortcuts.
Customizing the AutoCorrect List
Editing the command line auto-correction list.
Customizing the Synonym List
Editing the command line synonym list.
Print and Plot Prep
Introducing Print and Plot Concepts
Understanding the concepts of printing and plotting to scale
Understanding Model Space and Paper Space
Understanding the difference between Model and Paper Space.
Choosing a Printer
Selecting a printer or device for output of a Layout.
Placing a Title Block on a Layout
Placing a full-scale border and title block on a Layout.
Creating Layout Viewports
Placing viewports of the model on a layout for printing.
Setting a Layout Viewport Scale
Placing viewports of the model on a layout for printing.
Controlling Viewport Display
Controlling the display of objects using Layers in the current viewport.
Placing Annotations on a Layout
Placing text on a Layout to annotate the sheet.
Changing the Space of an Object
Moving objects between model space and paper space.
Printing the Drawing
Correcting plot offset and preview for printing a Layout.
Previewing Plotted Output
Displaying the drawing as it will be plotted.
Controlling Plot Options and Orientation
Adjusting print and plot options and orientation on the paper.
Viewing Print and Publish Details
Displaying information about completed plot and publish jobs.
Understanding Plot Style Tables
Assigning a Plot Style Table to control actual print display, color and resolution.
Accessing the Plotter Manager
Displaying the Plotter Manager where you can add or edit a plotter configuration.
Plotting Multiple Drawings at Once
Using Batch Plot to print or publish multiple drawings at one time.
Blocks and Attributes
Understanding Block Concepts
An Overview of Blocks and why we use them
Creating Blocks from Existing Objects
Creating Blocks or unified objects with a name from existing individual objects.
Understanding Block Properties
Understanding the purpose of layer zero and its properties for the creation of Blocks.
Changing Block Properties
Using the Block Editor to globally update all block insertions by changing the object properties.
Using Blocks within a Drawing
Using Insert to place Blocks within a drawing.
Using Multiple Blocks at Once
Creating and using nested Blocks along with the Explode command.
Exploding Blocks into Objects
Using the Explode command to turn a Block back into its original source objects.
Changing the Insertion or Reference Point
Using a different insertion point for placing blocks.
Understanding Dynamic Blocks Concepts
An overview of dynamic blocks and why we use them
Understanding Dynamic Block Examples
An overview of the unique properties and grips associated with Dynamic Blocks.
Creating Dynamic Blocks from Existing Blocks
Adding parameters to existing Blocks to make them Dynamic Blocks.
Adding Parameters to Dynamic Blocks
Creating a Dynamic Block from scratch and adding a Basepoint Parameter.
Adding Actions and Parameters to Dynamic Blocks
Adding actions and parameters to a dynamic block.
Editing Dynamic Blocks by Adding Additional Actions
Adding additional parameters and actions to dynamic blocks to edit geometry locations.
Changing the Properties of Dynamic Block Parameters
Editing the properties of parameters within the Block Editor.
Changing Dynamic Block Parameters by Using Lists
Editing the properties of parameters within the Block Editor to show a list.
Changing the Appearance of Dynamic Blocks
Using Visibility States to control the visibility of components of a Block regardless of Layer.
Editing Dynamic Blocks by Adding Objects to an Action
Adding new objects to an existing action to update dynamic block geometry.
Adding Special Properties to Blocks
Controlling the ability to lock a Block and prevent it from being Exploded.
An overview of attributes and the use of attributes with blocks
Adding an Attribute to a Block
Adding Attribute text when creating a new Block.
Adding Additional Attributes to a Block
Adding Attribute text to an existing Block.
Controlling the Visibility of Attributes
Setting ATTDIA, Retain Display and Display All to control the visibility of Attributes.
Synchronizing Attribute Data
Modifying existing Blocks with Attributes to update them with new Attribute tags.
Editing Attribute tags, values and properties within selected Blocks in a drawing.
Dividing and Measuring Using Blocks
Using a Block as the marker with the Divide and Measure Command tool.
External References and Reusable Content
Understanding Reusable Content Concepts
An overview of the different types of reusable content.
Understanding External References Concepts
An overview of external references and their use.
Understanding Practical Applications of External References
An Overview example of External References and their uses.
Attaching and Detaching External References
Attach and detach AutoCAD drawing files as external references.
Loading and Unloading External References
Load and Unload AutoCAD drawing files as External References.
Adjusting the External Reference Path
Setting and changing path locations for referenced files.
Understanding the Difference Between Attachment and Overlay
Understanding the difference between Attach and Overlay.
Changing the External Reference Attachment Type
Changing the attachment type for an xref between Attach and Overlay.
Selecting a New External Reference Path
Restoring missing external references using the Select New Path tool.
Finding and Replacing External Reference Paths
Restoring missing external references using the Find and Replace Selected Paths tool.
Clipping an External Reference
Using a Clip to control partial views of external references.
Binding and Inserting External References
Making an external reference permanently part of your drawing file.
Editing Blocks and External References
Editing a block or external reference directly within the current drawing.
Copying Nested Objects
Copying objects nested inside blocks and external references.
Working with Images
Using an image file as an external reference in a drawing file.
Using DesignCenter as a navigation and mining tool for AutoCAD content and standards.
Attaching a DWF File as an Underlay
Attaching and detaching a DWF file as an underlay.
Attaching a PDF File as an Underlay
Attaching and detaching a PDF file as an underlay.
Importing PDF Files
Importing objects from a PDF file into the current drawing.
Importing Objects from a PDF Underlay
Importing objects from a PDF attached as an underlay into the current drawing.
Controlling SHX Text Conversion Settings
Controlling settings used convert imported PDF text geometry into actual text.
Combining multiple text objects into a single multiline text object.
Attaching a DGN File as an Underlay
Attaching and detaching a DGN file as an underlay.
Using Autodesk Seek
Searching and referencing AutoCAD content over the web and internet.
Inserting OLE Objects
Inserting a linked or embedded object.
Attaching a hyperlink to an object or an area in a drawing.
Using the Geographic Location Settings
An introduction to the geographic location tools
Setting the Geographic Location
Defining the geographic location of the drawing.
Editing the Geographic Location
Changing the geographic location information of a drawing file.
Reorienting the Geographic Marker
Changing the location and orientation of the geo-marker.
Changing the Latitude or Longitude of the Geographic Marker
Changing the latitude or longitude of the geographic marker.
Changing the Current Map View
Changing the current map view or turning the map off.
Marking Geographic Positions
Placing markers corresponding to lat-long, your current position, or a specified point.
Hiding and Displaying the Geographic Marker
Hiding and displaying the geographic marker.
Removing a Location
Removing all geographic information from a drawing.
Capturing and Plotting Map Data
Capturing map data in a drawing and plotting that data.
Adjusting the Appearance of Map Data
Adjusting the appearance of map data.
AutoCAD LT Utilities
Removing Unused Items
Using Purge to remove unused layers, linetypes, blocks, and other named items.
Checking the Drawing for Errors
Using Audit to repair a drawing file database.
Changing the Display Order
Using Draw Order to control the display and printing order of objects.
Importing Files from Other Programs
Using WMF and DGN files in an existing AutoCAD LT DWG file.
Using the Drawing Recovery Manager
Using the Drawing Recovery Manager to recover drawings.
Recovering Damaged Drawings
Using the Recover tool to recover damaged drawings.
Converting Drawing Files
Using the DWG Convert utility to convert drawings to a different version.
Monitoring System Variables
Monitoring and resetting system variables.
Collaborating with Others
Exporting to PDF
Using Export to save layouts as PDF file formats.
Sending Electronic Transmittal Sets
Creating and sending transmittal ZIP files to others.
Exporting to DWF
Exporting model and layouts in a drawing to a DWF.
Working with Marked-up DWF Files
Using the Markup Set Manager to work with marked-up DWF files.